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Arts & Communication Fostering belonging through STEAM education
Appendix
Table A1. Rubric for community board game design project
Idea Brainstorming (10 points)
Studio Habits of Mind Excellent Good Meets the Does Not Meet
(100‑80%) (80‑70%) Requirements the Requirements
(70‑60%) (below 60%)
Observe
Students spend extensive time planning, engaging in art-making processes, and
consulting with library technicians for project feasibility. The research workbook
includes mind mapping of concept development and an attendance sheet for
scheduling consultations with university makerspace technicians.
Envision
Students imagine and practice many ideas/processes before and during their
art-making. They submit at least three thumbnail sketches for idea brainstorming
with clear visuals and notes in the research workbook.
Practicing New Art Skills (10 points)
Develop Craft
Students take good care of the technology equipment and materials in the
makerspace, completing training before using the 3D printer and laser cutter.
They skillfully incorporate new design techniques (e.g., using Tinkercad for 3D
object design and Adobe Illustrator for vector image design on the game board)
and connect these techniques to previous artwork/experiences. They identify
different image formats for different printing functions (e.g., SLT for 3D object
print, SVG for vector images, and PNG or JPEG for Bitmap/Raster images).
Final Artwork (60 points)
Stretch & Explore
Students take risks in their art-making and learn from their mistakes. They
successfully collect three peer feedbacks for project modifications.
Express
Students clearly and in detail convey the big idea of fostering community
belonging through board game design.
Artistic Statement (5 points)
Reflection
Students create an artistic statement that details and describes the artwork they
have created, including the intent and process of creating the artwork, as well as
following the prompts.
Art Criticism (10 points)
Understanding the Art World
Students spend time discovering aspects of artwork from other artists related to
the same big idea of building community belonging from diverse artists.
Professional Work Attitude (5 points)
Engage & Persist
Students challenge themselves to embrace art-making problems and develop a
distinct focus within their work.
Note: This rubric is adapted from the Studio Habits of Mind Student Self-Reflection Rubric published by the Art of Education University. Link to
original rubric.
Volume 3 Issue 3 (2025) 15 doi: 10.36922/ac.4437

