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Arts & Communication                                            Fostering belonging through STEAM education



            Appendix


            Table A1. Rubric for community board game design project

                                                  Idea Brainstorming (10 points)
            Studio Habits of Mind                                   Excellent   Good   Meets the   Does Not Meet
                                                                    (100‑80%)  (80‑70%)  Requirements   the Requirements
                                                                                       (70‑60%)   (below 60%)
            Observe
             Students spend extensive time planning, engaging in art-making processes, and
             consulting with library technicians for project feasibility. The research workbook
             includes mind mapping of concept development and an attendance sheet for
             scheduling consultations with university makerspace technicians.
            Envision
             Students imagine and practice many ideas/processes before and during their
             art-making. They submit at least three thumbnail sketches for idea brainstorming
             with clear visuals and notes in the research workbook.
            Practicing New Art Skills (10 points)
             Develop Craft
               Students take good care of the technology equipment and materials in the
               makerspace, completing training before using the 3D printer and laser cutter.
               They skillfully incorporate new design techniques (e.g., using Tinkercad for 3D
               object design and Adobe Illustrator for vector image design on the game board)
               and connect these techniques to previous artwork/experiences. They identify
               different image formats for different printing functions (e.g., SLT for 3D object
               print, SVG for vector images, and PNG or JPEG for Bitmap/Raster images).
            Final Artwork (60 points)
             Stretch & Explore
               Students take risks in their art-making and learn from their mistakes. They
               successfully collect three peer feedbacks for project modifications.
             Express
               Students clearly and in detail convey the big idea of fostering community
               belonging through board game design.
            Artistic Statement (5 points)
             Reflection
               Students create an artistic statement that details and describes the artwork they
               have created, including the intent and process of creating the artwork, as well as
               following the prompts.
            Art Criticism (10 points)
             Understanding the Art World
               Students spend time discovering aspects of artwork from other artists related to
               the same big idea of building community belonging from diverse artists.
            Professional Work Attitude (5 points)
             Engage & Persist
               Students challenge themselves to embrace art-making problems and develop a
               distinct focus within their work.
            Note: This rubric is adapted from the Studio Habits of Mind Student Self-Reflection Rubric published by the Art of Education University. Link to
            original rubric.













            Volume 3 Issue 3 (2025)                         15                               doi: 10.36922/ac.4437
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