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Arts & Communication
REVIEW ARTICLE
A systematic review of augmented reality in
mathematics education: Fostering learning
through art integration
Nymfodora Voulgari, Michail Panagopoulos* , and Varvara Garneli
Department of Audio and Visual Arts, Faculty of Music and Audiovisual Arts, Ionian University, Corfu,
Corfu, Greece
Abstract
Augmented reality (AR) is acknowledged as a promising educational tool fostering
the manipulation, visualization, and contextualization of abstract concepts to
enhance student motivation and comprehension. However, the lack of educator
training in AR implementation underscores the necessity for further research and
support for effective integration into teaching practices. To this end, this article
conducts a systematic review based on the PRISMA guidelines to analyze 20 English-
language journal articles from the SCOPUS database, wherein geometry emerges as
*Corresponding author: the most extensively studied topic with AR potential. This paper provides insights
Michail Panagopoulos into the successful integration and impact of AR in mathematics education along
(mpanagop@ionio.gr)
with an exploration of incorporating art elements in aiding students’ understanding
Citation: Voulgari N, of mathematical concepts and their social–emotional and cognitive development.
Panagopoulos M, Garneli V. Furthermore, this study examines challenges in using AR technology in mathematics
A systematic review of augmented
reality in mathematics education: education, such as teacher training and technical implementation. The findings of
Fostering learning through art this study are expected to provide a clearer understanding of the potential role of AR
integration. Arts & Communication. in mathematics education.
2025;3(2):4446.
doi: 10.36922/ac.4446
Received: August 5, 2024 Keywords: Augmented reality; Mathematics education; Arts in mathematics; Systematic
1st revised: September 13, 2024 review
2nd revised: September 30, 2024
Accepted: October 14, 2024
1. Introduction
Published online: November 20,
2024 Innovative approaches for enhancing mathematics education involve the integration
Copyright: © 2024 Author(s). of advanced technologies such as virtual reality (VR) and augmented reality (AR),
This is an Open-Access article which offer unique opportunities for the creation of interactive and engaging learning
distributed under the terms experiences. Unlike VR, which immerses users in a fully simulated environment and
of the Creative Commons
AttributionNoncommercial License, requires specialized equipment that limit mobility and increase cost, AR overlays digital
permitting all non-commercial use, elements such as graphics, text, and three-dimensional (3D) models onto the real
distribution, and reproduction in any world, enhancing students’ interaction with their surroundings. This technology allows
medium, provided the original work
is properly cited. educators to create visual models of mathematical concepts, significantly improving
students’ spatial reasoning and understanding of processes, properties, and theorem
Publisher’s Note: AccScience
Publishing remains neutral with proofs. 1
regard to jurisdictional claims in
published maps and institutional Regarding the use of VR in mathematics education, the NeoTrie VR project exemplifies
affiliations. how VR can be used to enhance geometry education. By allowing students to interact with
Volume 3 Issue 2 (2025) 1 doi: 10.36922/ac.4446

