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Arts & Communication                                              Augmented reality in mathematics education



            3D geometric shapes in virtual environments, NeoTrie VR   implementation in schools is insufficient, leaving educators
            strengthens students’ spatial reasoning and understanding   ill-equipped to effectively use it in classrooms. More research
            of complex concepts. Moreover, its immersive nature fosters   is needed to support teachers in effectively integrating AR
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            collaborative learning by making it possible for multiple   into teaching practices.  Recent technical, infrastructural,
            users to engage simultaneously, thereby increasing student   and societal developments have therefore recognized the
            motivation and interest in geometry. Its flexibility also   potential of AR in the context of mathematics education
            enables teachers to tailor lessons to various educational   research. Scholars and educators have reported a variety of
            levels, making geometry education more interactive and   outcomes; however, the lack of a summary of these empirical
            effective.  The platform enables learners to explore and   studies prevents stakeholders from forming a clear view of
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            manipulate 3D objects in ways that traditional methods   the benefits and challenges. Therefore, this article aims to
            cannot, leading to a deeper understanding of geometric   provide a review of the current research on the evolving
            concepts. Therefore, for teachers, NeoTrie VR offers a   role of AR in mathematics education. Moreover, the
            powerful tool to make abstract geometric properties more   potential of integrating mathematics curricula with arts
            tangible and accessible. 3                         and culture through AR will also be explored. We aim to
                                                               summarize  findings,  guide  future  studies,  and  reflect  on
              Meanwhile, AR is also a promising tool for educators.
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            According to Azuma  (1993), AR merges virtual and real-  major achievements in the field. In particular, we explore
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                                                               the following research questions:
            world elements in real-time within a 3D space. Utilizing
            devices such as smartphones, tablets, headsets, and smart   •   RQ1: In which domains of mathematics education is
            glasses, AR overlays computer-generated information   AR technology currently applied, what tools are used,
            onto users’ physical surroundings. Hence, AR exhibits   and what are the outcomes?
            three core characteristics: real-time interaction, seamless   •   RQ2: What are the challenges of employing AR
            integration of the digital and physical worlds, and the   technology in teaching mathematics?
            provision  of  contextual  information to  enhance  user   •   RQ3: How can mathematics be combined with the
            understanding. 4,6,7  The previous studies have confirmed   arts, architecture, and culture through AR-supported
            AR’s potential across all educational levels from early   technology, and in how is this accomplished?
            childhood to university, as well as its potential to cater to
            diverse student populations including those with special   2. Data and methods
            needs.  AR  offers multiple learning  opportunities  with   2.1. Research settings
            numerous benefits for teaching and learning,  such as
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            improving  performance, increasing  motivation,  enabling   Following the Preferred Reporting Items for Systematic
            new learning experiences, saving time, enhancing lab skills   reviews and Meta-Analyses (PRISMA) guidelines, two
            and attitudes, and  fostering  critical thinking, problem-  researchers independently conducted a systematic peer-
            solving, and communication skills. 9-11  In particular,   reviewed search in the Scopus online database and then
            mathematics  education  presents  a  natural  fit  for  AR   collaborated for the final selection. Our search key terms
            integration due to the potential benefits in manipulation,   were “mathematics” and “augmented reality.” We also
            visualization, and authentic contextualization.  Integrating   included the terms “education” and “arts.”
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            AR into mathematics education environments has been   According to the previous studies,  there has been
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            shown to enhance students’ motivation, engagement, and   a sudden increase in the number of publications since
            comprehension.  For instance, AR-enhanced field trips to   2013, with publications reaching the highest level in
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            museums, architectural sites, or natural landmarks can   2016. Therefore, we explored the situation from 2017 and
            provide  students  with  interactive  learning  experiences   beyond.  The period under study was 7 years, from January
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            and additional information.  Furthermore, incorporating   2017 to January 2024. The search yielded 545 papers.
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            game  elements  and  challenges  into  mathematics   The key themes and findings were analyzed to provide
            instruction using AR can increase student engagement   insights into the implementation of AR tools and the
            and enjoyment.  Combining STEM (Science, Technology,   pedagogical strategies employed to integrate the arts into
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            Engineering,  and Mathematics) subjects with the  arts   mathematical instruction. During the screening stage,
            (STEAM) promotes active learning, offering a more   we used five criteria for selecting manuscripts for study:
            engaging education. 15                             1) original articles; 2) written in English; 3) published
              While AR shows promise in enhancing student      between January 2017 and January 2024; 4) in the field of
            participation and understanding, many teachers lack   mathematics education; and 5) provide empirical results
            training in implementing this technology. Research on AR   on AR based on our research questions.


            Volume 3 Issue 2 (2025)                         2                                doi: 10.36922/ac.4446
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