Page 104 - AC-1-2
P. 104

Arts & Communication                                                          Speculative ubimus design



               Musical Activities. In: Proceedings of the International   24.  Dunne A, Raby F, 2013, Speculative Everything:
               Computer Music Conference (ICMC2022). Limerick,    Design, Fiction and Social Dreaming. Cambridge, MA: MIT
               Ireland: University of Limerick, p. 132–138.       Press.
            13.  Ascott R, 1984, In: Grundmann H, (ed.), Art and Telematics:   25.  Lazzarini V, Keller D, Otero N, (eds.), et al., 2020, Ubiquitous
               Towards a Network Consciousness. Vancouver: The Western   Music Ecologies. England: Routledge.
               Front, p. 25–67.
                                                               26.  Keller D, Truax B, 1998, Ecologically based Granular
            14.  Keller D, 2000, Compositional processes from an ecological   Synthesis.  In:  Proceedings  of  the International  Computer
               perspective. Leonardo Music J, 10: 55–60.          Music Conference. Ann Arbor, MI: ICMA, p. 117–120.
               https://doi.org/10.1162/096112100570459         27.  Keller D, Berger J, 2001, Everyday Sounds: Synthesis
            15.  Keller D, Lazzarini V, 2017, Ecologically grounded creative   Parameters and Perceptual  Correlates.  In: Proceedings  of
               practices in ubiquitous music. Organised Sound, 22: 61–72.  the Brazilian Symposium on Computer Music. Fortaleza,
                                                                  CE: SBC.
               https://doi.org/10.1017/S1355771816000340
                                                               28.  Keller D, Capasso A, 2006, New concepts and techniques in
            16.  Otero N, Jansen M, Lazzarini V,  et al., 2020, In:   eco-composition. Organised Sound, 11: 55–62.
               Turchet L, (ed.), Computational Thinking in Ubiquitous
               Music Ecologies. London: Routledge, p. 146–170.     https://doi.org/10.1017/S1355771806000082
               https://doi.org/10.4324/9780429281440           29.  Capasso-Keller-Tinajero, 2023, Capasso+Keller+Tinajero:
                                                                  An   Artist  Collective.  Available  from:  https://
            17.  Keller D, 2018, Challenges for a second decade of ubimus   capassokellertinajero.quarespace.com
               research:  Knowledge  transfer  in ubimus activities.  Rev
               Música Hodie, 18: 148–165.                      30.  Connors TM, 2015, Audiovisual Installation as Ecological
                                                                  Performativity. In: Proceedings of the 21   International
                                                                                                  st
               https://doi.org/10.5216/mh.v18i1.53578             Symposium on Electronic Art (ISEA2015). Available from:
            18.  Keller D, Ferreira E, da Silva FP, et al., 2013, Criatividade   https://isea2015.org/proceeding/submissions/ISEA2015_
               Musical Cotidiana: Um Estudo Exploratório Com Sons   submission_149.pdf
               Vocais Percussivos (Everyday Musical Creativity: An   31.  Keller D, Capasso A, Tinajero P, 2019, Knowledge transfer
               Exploratory Study with Vocal Percussion Sounds). In:   in ecologically grounded approaches to ubimus: InMesh 1.0.
               Proceedings of the ANPPOM. Natal, RN: ANPPOM.      J N Music Res, 48: 397–411.
            19.  Yi S, Letz S, 2020, In: Lazzarini V, Keller D, Otero N, (eds.),      https://doi.org/10.1080/09298215.2019.1642361
               et al., The Browser as a Platform for Ubiquitous Music.
               London: Routledge, p. 185–206.                  32.  Keller D, Messina M, Oliveira FZ, 2020, Second-wave
                                                                  ubiquitous  music:  Collaboration,  automation  and
               https://doi.org/10.4324/9780429281440
                                                                  knowledge transfer for creativity (editorial).  J  Dig Media
            20.  Lazzarini V, Yi S, Timoney J, et al., 2012, The Mobile Csound   Interact, 3: 5–20.
               Platform. In: Proceedings of the International Computer
               Music Conference. Ann Arbor, MI: MPublishing, University      https://doi.org/10.34624/jdmi.v3i5.15989
               of Michigan Library, p. 163–167.                33.  Keller D, Daniel Luis B, Queiroz M, et al., 2010, Anchoring
                                                                  in Ubiquitous Musical Activities. In: Proceedings of the
            21.  Radanovitsck EA, Keller D, Flores LV, et al., 2011, MixDroid:
               Time Tagging for Creative Activities (mixDroid: Marcação   International Computer Music Conference, p. 319–326.
               Temporal Para  Atividades  Criativas).  In: Proceedings  of   34.  Keller D, Lazzarini V, Pimenta MS, 2014, Ubiquitous Music.
               the XIII Brazilian Symposium on Computer Music (SBCM   Germany: Springer.
               2011).  Available  from:  https://compmus.ime.usp.br/     https://doi.org/10.1007/978-3-319-11152-0
               sbcm/2011
                                                               35.  Wen-Chung C, 1966, Open rather than bounded. Perspect N
            22.  Ribeiro Netto A, Castheloge L, Oliosi A,  et al., 2015,   Music, 5: 1–6.
               Memory Tree: Multimedia Interactive Installation (Árvore
               das  Memórias:  Instalação  Multimídia  Interativa).  In:   36.  Keller D, Aliel L, Filho MC,  et al., 2021, Toward ubimus
               Proceedings of the XV Brazilian Symposium on Computer   philosophical frameworks. Open Philos, 4: 353–371.
               Music (SBCM 2015). Campinas, SP: SBC, p. 76–82.     https://doi.org/10.1515/opphil-2020-0188
            23.  Lazzarini V, Keller D, Radivojević N, 2023, Issues of   37.  Radanovitsck EA, Keller D, Flores LV, et al., 2011, MixDroid:
               ubiquitous music archaeology: Shared knowledge,    Time Tagging for Creative Activities (mixDroid: Marcação
               simulation, terseness, and ambiguity in early computer   Temporal Para  Atividades  Criativas).  In: Proceedings  of
               music. Front Signal Process, 3: 1132672.           the XIII Brazilian Symposium on Computer Music (SBCM
               https://doi.org/10.3389/frsip.2023.1132672         2011). Vitória, ES: SBC.


            Volume 1 Issue 2 (2023)                         15                        https://doi.org/10.36922/ac.1597
   99   100   101   102   103   104   105   106   107   108   109