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Journal of Chinese
            Architecture and Urbanism                                     Machine-simulated scoring of child-friendly streets






























                                         Figure 2. Research framework. Source: Chart by the authors
                                                 Abbreviation: SVI: Street view image.

              This article introduces new data-driven workflows for the   (v)  Sky: Visible sky contributes to children’s mental well-
            acquisition and panoramic synthesis of SVIs and the use of   being by reducing the sense of urban confinement and
            machine learning for feature analysis and prediction. These   making outdoor environments more comfortable.
            methods  have  the  ability  to  systematically  quantify  and   (vi) Greenery: Urban greenery supports psychological
            analyze visual elements in street spaces and environments,   health, improves air quality, reduces noise, provides
            providing  a means  to  explore  how  urban design  affects   shade,  and enhances  children’s  physical  and mental
            children’s perceived safety and health. The workflow-  health, making outdoor activities more attractive.
            enabled measurement, comparison, and interpretation of   This quantitative analysis of specific elements informed
            various street characteristics, illuminating how these factors   the integration of a machine-learning model to assess the
            contribute to creating a safe and healthy street environment.  presence and quality of these features, as detailed in Table 1.
              For this study, we defined the child-friendliness of a   3.3. Data structure
            street environment as its capacity to meet children’s physical   Table 1 lists the indicators used for assessing street vitality,
            safety, psychological well-being, and developmental needs.   documenting the literature sources, equations, and
            To operationalize this definition for analysis, we derived   definitions applied in the study.
            the following street environment indicators:         The  research  data  structure is shown  in  Figure  3,
            (i)  Pedestrians: High pedestrian density indicates safer,   comprising quantitative assessments based on safety and
               more social streets, often meaning reduced vehicular   health indicators derived from machine-simulated models
               traffic, increased supervision, and more opportunities   and  manual ratings.  Correlation  data  were  analyzed
               for children’s social interactions.             to examine the  relationships  between street  elements
            (ii)  Buildings: The layout and density of buildings affect   and safety/health  scores. Data sources  included Google
               children’s perceptions and interactions within their   Street View, Google Maps API, and PSPNet. Images were
               environment. Façade openings and well-organized   processed using Python and OpenCV and then identified
               layouts encourage exploration and activity.     through deep learning models, such as fully convolutional
            (iii) Sidewalks and roads: Safe, well-designed sidewalks   neural network and support vector machine, implemented
               are crucial for children’s safe walking and play, while   using TensorFlow and Keras. The outputs were safety and
               well-maintained roads help prevent traffic accidents,   health scores, which were used as input features for training
               ensuring children’s safety.                     and  validating  a  robust  predictive  model.  In  addition,
            (iv)  Fences and railings: Fences and railings prevent   insights from correlation analyses were generated.
               children from accessing dangerous areas, including   The  data  processing  in  this  study  involved  the
               busy roads or construction sites, ensuring their safety   integration of diverse data components. The workflow
               in play areas.                                  started with collecting geolocation data on street


            Volume 7 Issue 1 (2025)                         5                        https://doi.org/10.36922/jcau.3578
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