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Arts & Communication                                               AI in teacher education and critical thinking



              Digital Future Society  states that the different   2. Practical applications
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            virtual platforms we find today are ideal for spreading
            disinformation due to, on the one hand, the vertiginous   2.1. Image analysis
            growth of the circulation of information and, on the   Through this analysis, we seek to understand how emerging
            other hand, the difficulty in knowing the sources from   visual technologies can foster critical skills in a constantly
            which the information emanates;  something that    evolving digital and media context.
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            Virilio  already predicted at the end of the last century.   Considering integrity, it is important to assess the ability
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            The causes of this disinformation have a great impact   of AI to generate images that appear realistic, the challenge
            on the achievement of human rights, in addition to the   is to develop a critical attitude toward visual information.
            monitoring of democratic norms, since they disturb   Due to the proliferation of AI-generated images, evaluating
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            the trust  of citizens.  Furthermore, they distort the   their veracity and authenticity is necessary to analyze
            audience’s opinion by conditioning their choice, which   whether the image reflects reality or is the product of an
            ceases to be free and fair, to favor digital violence, as well   artificial simulation. This exercise fosters critical skills that
            as repression.                                     allow us to discern between real images and those that have
              Most of the images produced, and in a broader sense   been digitally created with specific intentions (Table 1).
            of artistic practice, operate from an expectation that they
            try to fulfill.  That expectation was what Brea  was talking   2.1.1. Fictional recreations
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            about when he pointed to recognizable figures that present   Fictional  recreations  are  visual  or  audiovisual
            us with a promise of the future. From a phenomenological   representations created with technological tools, such as
            point of view, these images are expressed in terms of   AI or computer-generated imagery, whose purpose is not
            appearance, seemingly in their appearance in the world, by   to imitate or falsify reality, but to generate imaginative,
            the conviction of being a gift from the wise to the ignorant.    artistic, or narrative content. These creations may include
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            The use of figures from popular culture to influence a   fantastic landscapes, fictional characters, imaginary
            particular moment gives these images the ability to be   worlds, or abstract visualizations. Their approach does
            emblematic, express ideas, and present themselves as a   not seek to confuse the viewer but to inspire, educate,
            model to follow. 13                                or entertain. Fictional recreations are common in film
              The overall objective of this article is to analyze   productions, advertising, graphic design, or even scientific
            the relationship between AI-generated images and the   and historical representations. Unlike deepfakes, fictional
            development of critical thinking, exploring how the   recreations are not intended to be indistinguishable from
            creation, interpretation, and use of these images influence   reality. Although some may be very realistic, their main
            the ability of future teachers to evaluate the veracity of   intention is clear: to show artificial creations that, in many
            visual information, identify underlying biases, reflect on   cases, the public knows do not represent real events.
            creative processes, and consider the associated ethical   About this, we can analyze these AI-generated images
            implications.                                      from a playful perspective, where the relationship of what
              The study focuses on the great power they have from   is seen on screen as fiction is emphasized, which should
            a  communicative  point  of  view  and  the  ever-increasing   be interpreted as a positive resource, as far as narrative
            presence they have in society; in many cases they go   strategy is concerned.
            unnoticed, not knowing how to distinguish reality from   Thus, the interest of cinema lies in the fact that,
            falsehood in what we see. From this conviction, there   by making use of the great previous icons who have
            are currently few theoretical references regarding the   already passed away, they have a great commercial pull
            conceptual apparatus necessary to address, from arts   by appearing in a renewed way on the screen. It creates
            education, in the training of primary school teachers, the   fictional characters that reflect the actors in their youth,
            task of teaching literacy in iconic terms about the urgency   as was seen, for the first time, with Princess Leia in Rogue
            of these imaginaries.                              One: A Star Wars Story.  This line stands out in the Gemini
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              Based on the above, we analyze these new imaginaries   film  where a replicant appears in the move Blade Runner,
            that are often located between the technical and the artistic,   where a young Will Smith was realized with AI. Another
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            depending on which cases their use should be understood   example  can  be  found  in  the  film  Ip  Man  4,   where  a
            in a positive or negative sense. This will be explained   recreation of Bruce Lee appears.
            throughout the study and will be the focus of much of the   Another  example  can  be  found in  the  recreation of
            argument developed.                                deceased artists, as happened in 2019 with the Dali Lives



            Volume 3 Issue 3 (2025)                         3                                doi: 10.36922/ac.5047
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