Page 77 - AC-2-2
P. 77

Arts & Communication                                                    Digital reconstitution of lost heritage



            been damaged, lost or since destroyed, which makes their   is expected to enhance academic research, enrich public
            accurate inclusion in historical interior recreations dubious   engagement  with  art  history,  and  provide  a  replicable
            considering past uses of technology.  Furthermore, the   model for similar projects in the future. Thus, the project
                                          26
            historical veracity of the reconstitution of works from   demonstrates the synergies of historical scholarship, digital
            history that no longer exist is a complex and ongoing topic.   technology, and artistic sensitivity, marking a significant
            Historical reconstruction  often faces  challenges due  to   advancement in the field of digital heritage conservation
            limited epistemic access to the deep past, as it lacks the ability   and education.
            to experimentally test hypothesized causal relationships   The primary aim of this study is to explore the
            among events.  This limitation can lead to a lack of   innovative application of AI in the digital reconstruction
                        27
            certainty and  the potential  for multiple interpretations   of the ambiance of the Paris Art Salon, specifically focusing
            of historical evidence.  While there are various efforts   on specific artworks. This endeavor seeks to bridge
                              28
            to reconstruct and understand lost historical artifacts   the  gap  between  traditional  art  historical  research  and
            and events, the process is often limited by the available   contemporary digital humanities by leveraging cutting-
            evidence and the potential for multiple interpretations.   edge AI technologies to offer a more immersive, accurate
            The historical veracity of such reconstructions is a subject   depiction of historical art environments. By reconstructing
            of ongoing debate and scholarly inquiry. 29        not only the visual aspects of lost or damaged artworks but
              The  integration  of  advanced  digital  technologies,   also their material textures and the overall ambiance of the
            particularly AI, into the field of cultural heritage   Salon, this study endeavors to provide a comprehensive
            preservation offers a  transformative  solution to  the   understanding and appreciation of the cultural and
            challenges historically faced in reconstructing damaged   educational significance of these historical spaces. This
            or lost artworks.  The limitations inherent in previous   approach underscores the potential of digital technologies
                          30
            3D modeling methods, coupled with the subjective   to significantly advance the field of cultural heritage
            interpretations of historical sources and the significant loss   preservation, offering new methodologies for academic
            or damage to many artworks from the 1785 Salon, have   research, enhancing public engagement with art history,
            necessitated a shift toward more innovative and reliable   and serving as a model for future digital reconstruction
            approaches in reconstituting these cultural treasures.   projects.
            Thus, this study aims to digitally resurrect the 1785 Salon
            with an unprecedented level of historical accuracy and   2. Literature review
            material fidelity. The process begins with the assembly of   The field of digital preservation within cultural heritage,
            diverse  references  and high-resolution  scans  to replicate   examined through the  lenses  of  digital  art  history  and
            the architectural and decorative elements of the Salon   digital humanities, remains a burgeoning area of study, as
            accurately, including using Quixel Megascans for texture   evidenced by recent academic contributions.  The initial
                                                                                                   31
            replication and incorporating specific artistic inspirations   steps in digitizing cultural artifacts and spaces began in the
            to achieve historical authenticity in aspects such as room   early 2000s, primarily within academic and institutional
            drapery.                                           circles. Early initiatives, like those by the Foundation of
              In terms of painting selections, the study focuses on both   the Hellenic World, employed Computer-Assisted Virtual
            documented and AI-generated visualizations of artworks,   Environment technologies to construct digital versions of
            like those of French artists Jean-Joseph Taillasson (1745-  ancient sites. A notable instance is the digital reconstruction
            1809) and Antoine Vestier (1740 – 1824), ensuring scale   of Miletus, an ancient city with a history of Athenian and
                                                                         32
            accuracy and historical verisimilitude. In addition, the   Roman rule.  Following these early projects, the relevance
            painting materials aspect involves sophisticated techniques   of such technologies to museums and heritage sectors
                                                                                                        33
            such as embossing and normal map generation to recreate   gained recognition, as highlighted by Roussou,  who
            the material properties of these paintings within a virtual   described the approach as a form of “edutainment.”
            reality setting, using the Unreal Engine for integration.   Other  examples  from  the  early  2000s  of  digitizing
            The significance of this research lies in its potential to   cultural heritage artifacts and sites include the use of 3D
            enhance our understanding and appreciation of historical   digitization  technologies  such  as  photogrammetry  and
            artworks.  Through  the  application  of  AI  and  digital   LIDAR scanning in museums and cultural heritage fields.
                                                                                                            34
            technologies, the study not only confronts the challenges   In addition, the digitization of cultural and heritage
            of past reconstruction efforts but also promises to deliver a   content, including historical documents, artifacts, and
            richer, more accurate cultural and educational experience.   images, began to be commonplace across the heritage
            This innovative approach to cultural heritage preservation   sector in  this  period,  often  for putting into  institutional


            Volume 2 Issue 2 (2024)                         3                                doi: 10.36922/ac.2719
   72   73   74   75   76   77   78   79   80   81   82