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Multi-Layer Deformable Design for Prosthetic Hands
           to the surface model. We placed landmarks on the surface   Before 3D printing the bones, we also put holes at
           model to determine the positions, orientations, and sizes of   the ends of them so that it could easily connect the bones
           bones. As the bones have relatively fixed proportions and   with rubber bands as ligaments  (refer to  Figure  3 for
           connections [29,30] , we adjusted the surface model to make it   the details). Unlike the previous method  that requires
                                                                                                 [27]
           be symmetric with respect to (w.r.t.) the xy-plane (Figure 2)   the specific transformations for different landmarks, the
           so that the z coordinates could be ignored and this method   above matching process can be applied to all 3D bone
           could use 2D landmarks to reduce the complexity of labeling   models of the template to generate the customized models.
           and computation. Based on the anatomy of the human hand,   This  improves  the  efficiency  of  producing  customized
           25 landmarks were used in total, as shown in Figure 2. In this   robotic hands significantly, as the only manual operation
           way, each bone was uniquely determined by 2 landmarks,   is locating the 2D landmarks, which can be completed
           and this method could construct a local 2D coordinate   within a few minutes.
           system for each bone, in which one of the landmarks was
           considered as the origin, while the other one was used as the   2.4. 3D modeling of tissue
           reference to estimate the transformations. P denotes the point   The tissue layer is critical to the robotic hands as it helps
           set of one of the template bone models, and p = [px, py]  ∈ P   to overcome the disadvantages of rigid, bone-only hands
                                                       T
           be an arbitrary point. The corresponding coordinates of p in   in object grasping. From the anatomical perspective, the
           the local coordinate system of the customized bone model,   soft tissues surrounding the fingers are of complex types
           p’, is calculated as follows:                       and structures, such as subcutaneous fat and muscles.
                         p' R= ()θ  S()λ  p             (1)    Hence, the core of modeling the tissue layer is to design
                                                               a unified representational structure, which is 3D printable
               where R(θ) is the rotation matrix parametrized by   and deformable.
           θ, the counterclockwise angle of rotation w.r.t. the x axis:  The solution to the tissue modeling problem is a novel
                                 cosθ − sinθ                 concentric tube structure, which can be constructed in
                         R θ () =                     (2)
                                 sinθ  cosθ                  three steps described in the following: (i) hull generation.
                                                               As the tissue layer cannot be scanned and modeled
               and  S(λ) is the  uniform  scaling  matrix  with  the   directly, it proposes to generate a 3D hull to determine the
           scaling factor λ:                                   surfaces of the tissue layer. Note that the method already
                                λ    0                       obtains the 3D mesh models of the surface and bones
                         S( )λ =                      (3)    through the fast template matching method; therefore, it
                                0  λ                         considers the surface model as the outer hull, while the
                                                               bone model as the inner hull, as demonstrated in Figure 4.
               θ and λ can be determined by the reference landmark.   The proposed method shrinks the surface model (marked
           Let r’ and r denote the reference landmark in the customized   with the yellow solid curve) while expands the bone layer
           and the template local coordinate system, respectively. For   (marked with the red solid curve) to obtain the 2 tubes of
           θ, this method estimates it through the inverse trigonometric   the tissue layer. This allows the method to have a basic
           functions like arcsine, while for λ, the method considers   structure to model and 3D print the tissue layer.
           λ=(||r’|| )/(||r|| ), where ||.||  is the 2-norm.   (ii)  Structure hollowing. This step aims at providing the
                     2
                               2
                 2
                                                                  basic structure with the deformability. Although the
                                                                  material used for the tissue layer (RS-F2-ELCL-01)
                                                                  is a common choice for soft structures, it is much
                                                                  harder  than  the  finger  tissues.  Therefore,  instead
                                                                  of using a solid structure, this method hollows the
                                                                  model of the tissue layer and adds supports to obtain
                                                                  a  more  elastic  tube-shaped  structure.  Any support
                                                                  structure (e.g., lattice supports) could be used, and
                                                                  we simply use the default one provided by the Form-
                                                                  2 3D printer. This also brings a side benefit that this
                                                                  way can reduce the cost of 3D printing materials, for
                                                                  example, the solid design of the tissue surrounding
                                                                  the distal phalanx of the index finger requires about
                                                                  2.9 ml material, while the hollow one only requires
                                                                  about 1.4 ml.
           Figure 2. Hand 3D model acquired through 3D scanning and 25   (iii) Deformation  curve  fitting.  This  method  further
           landmarks and 24 segments (bottom) bones 3D model.     introduces an extra parameter σ, that is, the thickness

           12                          International Journal of Bioprinting (2022)–Volume 8, Issue 1
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