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Arts & Communication                                   Cinematic experience and emerging technologies of cinema



              To create a compelling movie-watching experience,   in terms of accessibility, as some viewers may have physical
            presence and immersion are key factors. Through XR   limitations  or  disabilities  that  prevent  them  from  using
            technologies, movie theaters can provide viewers with   touch-based feedback . However, theaters could explore
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            a  greater  sense  of  presence  within  the  story  world  by   other sensory experiences that could be more inclusive,
            enabling them to move through a 3D environment or   such as incorporating scents or using light and color to
            using spatial audio to create a more realistic soundscape.   create a more immersive environment.
            However, it is important to note that these technologies   Another important consideration for both MR and
            come with potential drawbacks and limitations. Not all   haptics is cost. These technologies can be expensive to
            viewers may want or be able to use MR or haptic feedback,   implement, and theaters may need to find creative solutions
            and theaters need to ensure that these technologies are   to make them accessible to a wider range of viewers . For
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                                    [68]
            accessible and inclusive for all . In addition, theaters may   example, theaters could offer discounts or promotions
            face challenges in integrating these technologies into their   for those who choose to use the technology, or partner
            existing infrastructure and business models . Hence,   with technology companies to offset some of the costs.
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            accessibility is a crucial consideration for the successful   Overall, it will be important for theaters and filmmakers
            adoption of emerging technologies in cinema.       to be mindful of the potential barriers to using these
                                                               technologies and to work to create inclusive and accessible
            3.2. Accessibility
                                                               movie-watching experiences for all audiences. By offering
            As we consider the potential of MR and haptics to enhance   a range of options and working to make the technology
            the movie-watching experience, the consideration of the   more affordable, theaters can ensure that these new forms
            accessibility of these technologies and potential solutions   of storytelling are available to as many people as possible.
            for audiences who may face barriers to their use and the
            following recommendations made is crucial (Table 1). For   3.3. Artificial intelligence-supported MR
            MR, one potential solution is to offer multiple options for   MR cinematic experiences blend virtual and physical
            viewers, allowing them to choose whether or not to use the   elements to create an immersive experience for the
            technology. For example, a theater could have a section of   audience . With the help of generative artificial
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            the theater with MR headsets available for those who want   intelligence (AI), these experiences can be personalized
            to use them, while also offering traditional seating options   and tailored to the viewer’s preferences. AI can analyze
            for those who do not. In addition, theaters could offer   data on past movie-watching history, genre preferences,
            training or instructional sessions for viewers who are not   and demographic data to customize the experience,
            familiar with the technology, to help them get the most out   including sound and lighting effects, immersive virtual
            of the experience . Haptics may pose more of a challenge   environments, and interactive elements that engage the
                         [70]
            Table 1. Accessibility recommendations for the integration of MR and haptics in cinema

            Offer multiple viewing options  Theaters should provide a range of viewing options that cater to different preferences and abilities. This
                                          could include having a designated section of the theater with MR headsets for those who want to use
                                          them, and traditional seating options for those who prefer a standard viewing experience.
            Provide training and instruction  To ensure that viewers are able to fully engage with new technologies, theaters should offer training or
                                          instructional sessions for those who may be unfamiliar with the technology. This will help audiences
                                          maximize their experience and feel more comfortable using advanced devices.
            Explore alternative sensory experiences  For viewers with physical limitations or disabilities, haptic technology may not be suitable. Theaters
                                          should consider incorporating other sensory experiences, such as scents, light, and color, to create a more
                                          immersive and inclusive environment.
            Consider cost and affordability  The expense of implementing advanced technologies such as MR and haptics can be a barrier for some
                                          viewers. To make these experiences more accessible, theaters could offer discounts or promotions, or
                                          partner with technology companies to help offset costs.
            Collaborate with accessibility experts  Filmmakers and theater owners should collaborate with accessibility experts to ensure that new
                                          technologies are designed and implemented in a way that considers the diverse needs of their audience.
                                          This collaboration will help identify potential barriers and develop innovative solutions to create a more
                                          inclusive movie-watching experience.
            Prioritize universal design   Emphasizing universal design principles in the development of new technologies will ensure that they are
                                          accessible and usable by the widest possible range of people. Filmmakers and theater owners should work
                                          together to create experiences that are adaptable and flexible, meeting the needs of diverse audiences.
            Abbreviation: MR: Mixed reality


            Volume 1 Issue 2 (2023)                         6                         https://doi.org/10.36922/ac.0683
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