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Arts & Communication Hack the art: Yanoulis Halepas
gather sculpting tools (3D models), which are then • AR digital projects category: The evaluation
included in an item list (2D inventory). After successfully committee decided not to give an award in this
completing the first level, players unlock access to the category. Therefore, the award for this category will be
second level, symbolizing the sculptor’s darker years, equally shared as the third prize among the schools
marked by madness and rejection. Players are tasked with that received the third-highest scores in the 3D video
gathering information and applying it in the subsequent game and digital storytelling categories.
challenges (Figure 5). • Three-dimensional video game digital projects (3D
• Digital storytelling category: The second prize video game) category: The third prize was awarded to
(750 euros) was awarded to the College of Athens the Music School of Thessaloniki and the school team,
and the school team, Art Explorers – Engravers Universal Tomatoes, for the digital project Escape the
5
in Training, for the digital project Singing to the Sculptrix – A Yiannoulis Chalepas Tribute .
Monumental Beauty with Chisel and Pen . Game description: This is a three-dimensional digital
4
Project description: This school team drew inspiration knowledge game that mentally and actively immerses
from the life story of Yanoulis Halepas, weaving together the user in the world of sculpture, guided and taught by
poetry, art, and history. They delved into the exploration of Yanoulis Halepas. Leveraging digital technology, the game
beauty, encompassing its various forms – physical, moral, encourages users to explore and discover the fundamental
and mental – seeking to comprehend how art has the principles of sculpture, define its place in the world of arts,
capacity to imbue a timeless and incorruptible essence. The and, more specifically, get to know the life and works of
goal was to transmute the transient journey of an individual Halepas. At the same time, users have the opportunity to
into an enduring and memorable legacy (Figure 6). test their sculpting skills in a virtual workshop by recreating
Halepas’ works digitally in three dimensions (Figure 7).
4 Watch the capture video of the digital project here: https:// • Digital storytelling category: The third prize was
classroom.onassis.org/mod/page/view.php?id=1665 awarded equally to two schools:
(i) The Experimental Vocational High School of
Neapoli Lasithiou (Crete) and the school team,
Art Hackers, for the project True Unreasonable .
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Project description: The digital storytelling project
True Unreasonable is an autobiographical narrative
inspired by Yannoulis Halepas, referring to the long
period during which the artist struggled with mental
Figure 4. Screenshot from the digital project Yanoulis Smokes Calmly in illness, diagnosed during the era of “insanity.” The
the Hall
narrative is an attempt to capture Halepas’ emotions
connected to events and milestones in his life, including
the insidious and gradual onset of the disease, romantic
disappointment, confinement in the psychiatric hospital,
the psychiatric approach to his illness, the death of his
5 Watch the capture video of the digital project here: https://
classroom.onassis.org/mod/page/view.php?id=1666
Figure 5. Screenshot from the digital project In the Mind of Yannoulis 6 Watch the capture video of the digital project here: https://
Halepas classroom.onassis.org/mod/page/view.php?id=1668
Figure 6. Screenshot from the digital project Singing to the Monumental Beauty with Chisel and Pen
Volume 2 Issue 4 (2024) 11 doi: 10.36922/ac.2557

