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Arts & Communication                                                       Hack the art: Yanoulis Halepas



            perseverance, and interest of students and professors   The museum is empty of artworks, and a young student is
            to work methodically and cooperatively to deliver an   trapped in the museum’s toilet, locked in by class bullies
            excellent project.                                 during a school trip. Overwhelmed by anxiety, the student
              The evaluation committee received the submitted   has blocked the door. The player hears the child’s pleas for
            works and recommended awards totaling 6,000 euros,   help and tries to rescue him by unlocking the door. How?
            judging with predefined evaluation criteria published in   They must answer a series of questions related to the art
            the competition announcement:                      of marble in Tinos initially, and subsequent questions
            (i)   Creativity and originality of the script     primarily related to the life and work of Yanoulis Halepas
            (ii)   Relevance to the theme of the competition   (Figure 3).
            (iii)   Documentation and presentation of the central idea  •   Digital storytelling category: The first prize
            (iv)   Use of open technologies                       (1500  euros) was awarded to the 2  Vocational High
                                                                                              nd
            (v)   Functionality, usability/simplicity, compatibility   School of Giannitsa (Central Macedonia) and the
                  with various devices                            school team, The Wonderful 15, for the digital project
            (vi)   Quality of the application                     Yanoulis Smokes Calmly in the Hall .
                                                                                              2
            (vii)  Pedagogical value of the digital project      Project description: The school team created a short
            (viii)  Pleasant experience for the user.          film animation inspired by the life and artwork of Yanoulis
              The assessment system employed was identical to the   Halepas using the stop-motion technique. The result was
            one utilized by the Onassis Foundation for scholarships,   an impressive contraction of three-dimensional models
            enabling each member of the evaluation committee   and sets, along with digital image processing and video-
            to conduct an impartial and independent evaluation.   capturing techniques (Figure 4).
            The award was shared by the winning school groups   •   VR digital project category: There were no nominations
            and delivered in the form of gift cards for acquiring   in this category. The corresponding award for this
            technological equipment. The final results of the     category was equally shared as the second prize among
            competition were announced on June 19, 2023, and posted   the schools that gathered the second-highest scores in
            on the classroom platform (https://classroom.onassis.org/  the 3D video game and digital storytelling categories.
            course/view.php?id=126) together with all the capture   •   Three-dimensional video game digital projects (3D
            (promotional) videos of the digital projects created by the   video game) category: The second prize (750 euros)
            school teams.                                         was awarded to the Doukas Schools (Athens) and the
            The school teams awarded are as follows:              school team, Fractal, for the digital project In the Mind
            •   Three-dimensional video game digital projects (3D   of Yannoulis Halepas .
                                                                                   3
               video game): The first prize (1,500 euros) was awarded   Game description: The school team developed a digital
               to the 1  Vocational High School of Kamatero (Attica)   game using the Unity 3D platform set on the island of
                     st
               and the school team, The Rubins, for the digital project   Tinos, the birthplace of Halepas. The protagonist in the
               Talk to Art .                                   game is the artist in his youth. At the initial level, players
                        1
              Game description: In this 3D video game, the “player”   aim to respond to questions related to Halepas’ life and
            is located in the Marble Crafts Museum of Pyrgos, a village
            on the island of Tinos, which is the birthplace of Chalepas.   2    Watch the capture video of the digital project here: https://
                                                                  classroom.onassis.org/mod/page/view.php?id=1662
            1    Watch the capture video of the digital project here: https://  3    Watch the capture video of the digital project here: https://
               classroom.onassis.org/mod/page/view.php?id=1661    classroom.onassis.org/mod/page/view.php?id=1664















                                           Figure 3. Screenshot from the digital project Talk to Art


            Volume 2 Issue 4 (2024)                         10                               doi: 10.36922/ac.2557
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